

Those are more examples of different gradients used to render different
skin tones. It can get quite wild. For example, try the Thermo gradient.
But with care, it can produce quite acceptable results.
There are actually 2 types of shifts in the tonal variation. A
shift toward red and a shift in saturation. The two shift are not
quite in phase one from the other. So the main difficulty is to
get the two shifts right. Trying to do that in Photoshop proved
to be too much work. So I had to program a little application that
allowed me to tweak the Hue, Saturation and Value of the gradient
specification.
Note that the gradients are not used with the Toon shader but rather
with the Diffuse shader plugin where I select "Gradient"
from the list of shaders.
I haven't had the time to work again on those gradients