A few beveled primitives.
A beveled cube is generally not enough to model a
lot of different objects. To help in these tasks, several other
primitives may be useful. All of these primitives are designed so
that they are easy to manipulate and redimension. For instance,
the cylinder and similar primitives are designed with only 4 lathe
sections in order to align the sections along the axes and thus
ease the dimensioning along those axes. With 8 lathe sections, some
of the sections would lie on a 45° plane and it would be necessary
to first turn the whole model 45° in order to redimension it precisely.
Click on any primitive below to view enlarged, shaded,
and wireframe views of it.
Click here to download a zip file containing all primitives for Animation:Master v14.0 or later.
And click here to download a zip file containing all primitives for Animation:Master v8.5 or earlier.
This tutorial uses Animation Master V14.

The Cube |

The Frame |

The Box |

The Bored Cube |

The Cylinder |

The Pipe |

The Rounded Cube |

The Tablet |

The Lug |

The Squared El |

The Squared Elbow |

The Rounded Elbow |

The Squared Tee |

The Rounded Tee |

The Squared Y
(Note that this primitive is not completed. There is a 6 point patch in the center and I did not find an elegant and satisfactory way to close it. If anybody finds an elegant solution, I would be glad to hear about it.) |
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