Cell FX

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Materials Plugins

The Cell FX


Click here to download it (for A:M v8.5, Windows).
Copy the trb into your A:M turbulence folder.

The Cell FX is based on the Worley plugin but the output is modified to produce special effects. 

Check the Worley Plugin description for more details

The Cell FX is currently a work in progress. I have several ideas for it. It is based on the Worley algorithm except that each cell outputs additional information that are designed to produce other patterns but round cells.

In the material examples I show below, the material scale is set to 1000, the first attribute is white and the second attribute is black.

Distances

There are 3 distance functions Box Borders, Boxes and Frames.

Box Borders


Gain = 200

Gain = 400

Gain = 800

Gain = 800,
Bias = -100

Box Borders will produce overlapping box borders. By increasing the Gain, the borders become thinner.

Boxes

Boxes will produce overlaping rectangles of different output values.

Boxes may be used as selectors to select different matrerial attributes. And when used with Box Borders as bump maps, can make plated effects. See example at the bottom of this page

Frames


Gain = 200

Gain = 800

Gain = 1600

Gain = 1600,
Bias = -150

Frames will produce interpenetrating rectangle frames. This is different than Box Borders where the frames of adjacent rectangles do not penetrate but either overlap or are being overlapped.

Gain

Gain is used to amplify the values output by the function. It may be used in conjunction with the ">>" button which displays the current minimum and maximum values output by the function.

Bias

We may enlarge those lines by shifting the function in the negative range and we do that by entering a negative value in the Bias property. For instance, entering -200 in the Bias will enlarge the space between the stones. However, because the negative values goes well under 0, the lines are not black.

Multiplier

This property does not do what it was intended to do yet. I shall work on it later.

>>

The >> button displays the range of values actually produced by the function. Note that you will get better estimates if the Material preview window is opened when you change the combiner properties or after you have quick-rendered your object or group. Otherwise, the samples are taken from the tiny square in the material tree.

Example


Simple example of Plated material using Boxes as Attribute Separator/mixer
and Box Borders for Bumps
© Yves Poissant, 2002